The full recommended spec for the Oculus Rift as is follows: Nvidia GTX 970 or AMD 290 equivalent or better. Intel i5-4590 equivalent or greater. At least 8GB RAM. 2x USB 3 ports. Windows 7 SP1 or newer. HDMI 1.3 video output supporting a 297MHz clock via a direct output architecture.
Games Oculus Rift Mac Software
Apple's Macs aren't really known for their gaming prowess. Of course, you can run the likes of Civ 5 on a Macbook pretty well, but there are few who are going to be trying to get Rise of the Tomb Raider running at 4k 60fps.
![Mac Mac](https://i1.wp.com/fbhorizon.com/wp-content/uploads/2019/10/Connect-Oculus-Rift-to-Mac.png?zoom=2.625&fit=800%2C450&ssl=1)
- Jan 26, 2019 MacOS Rift Support. Posts: 1 NerveGear. Oculus should bring support for the rift hardware to MacOS considering the hardware improvements that apple has made and the fact that many of their computers now are VR ready and work with SteamVR and the Vive.
- I’m looking to buy a VR headset and the debate was between the HTC Vive or Oculus Rift and I ended up deciding on the Rift. My only issue is whether or not it would work with my laptop. The laptop passes for the required specs, I just don’t know if there’s any current Mac software to support it or if there would even be any games.
Oculus founder Palmer Luckey rather brashly pointed that out in a recent interview with Shacknews too. If asked if the Rift would ever come to Apple computers, Palmer said quite frankly:
That is up to Apple. If they ever release a good computer, we will do it.
It just boils down to the fact that Apple doesn't prioritize high-end GPUs. You can buy a $6,000 Mac Pro with the top of the line AMD FirePro D700, and it still doesn't match our recommended specs. So if they prioritize higher-end GPUs like they used to for a while back in the day, we'd love to support Mac. But right now, there's just not a single machine out there that supports it.
![Games oculus rift mac compatible Games oculus rift mac compatible](https://cogconnected.com/wp-content/uploads/2018/12/maneater-890x520.jpg)
Games Oculus Rift Mac Requirements
It's not hard to see what Luckey is getting at here, as indeed Mac machines priorities utility over shear power. Still, when read, alone, out of context, it's pretty brutal.